These falls deal usually fairly high damage, but cannot knock the opponent out. To get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. The fight sometimes can occur in areas with environmental hazards walls, fences, and falls in the middle of stages are everywhere. The gameplay allows the players to maneuver around an arena interacting with walls and other obstacles for extra damage just like in Dead or Alive 2, Tekken 4, Dead or Alive 3, Soul Calibur II- Soul Calibur V, Dead or Alive 4- Dead or Alive 5: Last Round. A Rage Art perform an attack animation akin to the Ultra Moves from the Street Fighter series, Critical Edge from Soul Calibur V, and Power Blow from Dead or Alive 5. Ultra Moves and Rage Art are combined together with Ultra Street Fighter IV and Tekken 7. EX Special Moves is also brought together by Street Fighter series, The King of Fighters series, and Soul Calibur 5. However, it's stays in easier verson of Super Combo and Super Moves and keep it in Tekken style. Super Combo/Super Arts and Desperate Moves/Super Moves are combined together from all Street Fighter series and The King of Fighter series in the EX/Super Meter. The Combo System remains the same from Tekken 7 and also combined together from Virtua Fighter 5: Final Showdown's combo bound. It features 3-Dimensional graphics just like Tekken 7 series, Dead or Alive 5 series, Virtua Fighter 5 Series, and Soul Calibur V. The gameplay remains mostly with Tekken series, Virtua Fighter series, and Dead or Alive series. Super Fighters Megamix features the gameplay from the Tekken series, Virtua Fighter series, Street Fighter series, The King of Fighters series, and Dead or Alive series mixed together.
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