For this one it is low poly and I am using an unmodified nif from one follower mod and replacing the nif of a different follower mod. nif as she comes straight from the download has many extra parts that are not compatible, but after importing (changed hair and weight as well) then exporting from Racemenu the extra parts are gone and the nif is now usable. ![]() The original is Pan follower and the replacement is Estrid preset from here on Nexus. I have attached a screenshot of a 100% working example. When it does work it is really nice however and a good alternative to NPC Visual Transfer Tool to have available. Worst case scenario when it doesn't work your game will freeze when you enter the same cell as the NPC. Sometimes with high Poly heads I get mesh problems from eyebrows that I haven't figured out yet. ![]() I'm not smart enough to figure out why it doesn't work in some cases. Like I said sometimes it will not work even when it seems like everything lines up. If you get a mismatch in skin tone then the texture paths were not set correctly. Importing to Racemenu then exporting is a good idea anyway since besides the usual customizations you can change the weight and skin tone (you can find these with SSEEdit) to match the original follower if you don't want to have to use ~ setnpcweight in game to get rid of neck seams. If not you can try importing the preset jslot and nif in Racemenu and then export the nif from Racemenu to get a more standardized configuration. nif straight from a downloaded preset and you will be lucky if it is compatible. If the original is low poly you must use a low poly replacer, likewise high poly with high poly. Then you rename the face blocks of the replacer the same as the original, correct the head texture paths and you are done. ![]() nif must have the same number and type of nodes and blocks as each other. nif you are replacing and the new replacement preset. Ideally in ELI5 (ie, "paint-by-numbers") format, but whatever guidance you can give would be appreciated.Īre you familiar with NifSkope? Basically the original Facegeom. Well, I for one would enjoy reading your method for replacing NPC face/head data.
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